Showing posts with label Starcraft Games. Show all posts
Showing posts with label Starcraft Games. Show all posts

Starcraft Latest Review

I love reading the in depth reviews for products and games, but sometimes I like the short and sweet versions too. So for those who want the quick summary, this game rocks! Best Call of Duty to date. It engages the player, has A LOT of customization features, and comes with 3 zombies games.

It really is by far the best Call of Duty to date, in my opinion. Modern Warfare was great, then World at War topped it, but then Modern Warfare 2 was just the next game; not the newest and best, just the next. Having played COD:MW and COD:WAW enough to earn 980/1000 and 1460/1500 achievement points, MW2 left me bored and disappointed. I stopped playing it shortly after achieving only the first Prestige level online. If any of you have similar feelings about the lack of new content introduced in MW2, and have not yet played Black Ops, GO RENT IT. You won't be disappointed.

The campaign mode - introduces you to a lot of the new weapons and a very interesting storyline. In previous games I would skip the cut scenes to get right into the mission. In Black Ops, the cut scenes are actually really good and directly engage the player as part of the storyline. I didn't skip a single one on my first play through. It made me want to know what's going to happen next. Pretty cool feature if you ask me.

Online play - is very much like the previous COD titles in the sense that it's a first person shooter. The unique part, however, is that you can customize everything (more or less). Each match you play earns you money. The money lets you buy everything you want to use. Certain weapons and customization features are unlocked as you level up, but the variety that you start with is pretty good and you unlock new gear relatively quickly. In each class you can choose your primary weapon, it's accessories (such as silencer, red dot sight, etc) and their own custom features, a secondary weapon, and it's accessories, a main grenade, a secondary grenade, a piece of equipment, a tier 1 perk, a tier 2 perk, and a tier 3 perk. There is also a custom player emblem feature that lets you create your own custom artwork for your emblem, by using a slew of clip art pictures. I don't want to go into specifics because they are much cooler to discover/unlock on your own.

Zombies - are unlocked when you start the shooting games. Well, one zombie map is, anyway. So if you want to dive right into a zombies map, you don't have to beat the campaign to do so. You unlock a second zombie map by beating the campaign, and unlock a third by breaking out of the chair and hacking the computer. You can Google this if you don't care to hack it yourself. If there is any more than these 3 I haven't found them yet, or Googled to find them.

So to sum it up, Black Ops brings a lot to the Call of Duty title. It offers tons of character customization in multiplayer online, has a pretty good campaign storyline that you actually want to follow, and the new style zombies game is super fun (the third one you get after hacking the computer). It's going to be hard for the next game in the line to keep up with Black Ops. And if you aren't a fan of the COD games, but loved Team Fortress or Counter-Strike, you might actually like Black Ops. So give it a try, I don't think you'll be disappointed.

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Starcraft Games - The Greatest Game

The original Starcraft in the '90s made famous the "zerg rush," The plan is to put together as many low-priced, lower echelon, infantry as quick as possible and assault your adversary before they have a chance to build. Using a basic zerg rush or Zergling Rush in the case of Starcraft 2, with the right speed, you can crush your foe in a few short seconds.

So, how does the ancient tactic hold up in the newest version of Blizzard's {blockbuster RTS update? It's generally similar, but with a few very important variations. to begin with, the fighting games is much more arduous if you fail. An unsuccessful rush is virtually the end of your game. Both Protoss and Terrans will desecrate a Zerg team that has a comparable ammount of units, so if you don't [progress~move} rapidly, you can consider yourself done.

Practicing to Master the Rush

To steer clear of the ultimate defacementof your units, you'll be rewarded by downloading and working with AI maps. Rather than facing off in opposition to human competitors that can reduce your rating or rub in your sucky moves, you can play on virtual maps vs. non-existentenemies while offline. Anticipate losing a few times as you learn how to get your queens into gear more rapidly and to utilize your assets as rapidly as possible, but in point of fact Zerg is not that difficult if you can master the manipulation of those numbers before the Terrans out position you or the Protoss bring in their elites.

The Siege Tanks and Colossi are two units you should keep away from as much as feasible throughout your rushes. Known as "splash damage" units, these will be able to absolutely annihilate your forces immediately due to how low the strength typically is with a Zerg population.

Expanding and Attacking

At the start of the shooting games as a Zerg, all of your tactics will revolve around setting up and expanding your units as quick as possible. If your foes have the inclination of turtling and laying in defensive structures early, taking advantage of their reticence can be exceptionally useful.

The Rush

Dispatching your drones to mine for resources as early as possible begins a basic rush. Consequentially, you'll want to assemble at your hatchery so that you when you aquire ten supplies, you can create an Overlord. As soon as you hit 14 supplies, you'll want to stop building drones and produce your Spawning Pool and Extractor. Make a Queen when you move up to 16 supply with your Drones. Lastly, improve your Zergling Speed with the gas and then start building Zerglings as fast as you can. The instant you reach 22, obtain your expansion and boost into gear with a Baneling Nest.

From there, it's time to obliterate your adversaries with your substantial store of units. Believe me, your foes won't have nearly as many units to take you on unless they've been gearing up for a rush. Starcraft 2 makes it a lot more feasible than in previous games and expansions.

A zergling rush will merely get you so far, nevertheless if you're well organized, can act quick, and are good at disguising your objectives from your adversaries, you'll be well on your way to devastating them in those primary few moments.

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